Passionate about computer science for a long time, each project is for me a new challenge and an opportunity to learn new things.
2021 → 2024
IMT Atlantique, Nantes, France
2019 → 2021
IUT de Lens, Lens
Oct. 2024 → Present
Ubisoft Bordeaux, France
My team owns the end-to-end PC game distribution pipeline — from build ingestion and internal testing via our in-house game streaming platform, to publishing on Steam, Amazon Luna, NVIDIA GeForce NOW, ..., using Go, AWS, Kubernetes, Docker and OpenTelemetry.
Work achieved :
Feb. 2022 → Sept. 2024
Talend, France
Worked in an international team who provides Observability (metrics, logs,...) from the execution of Talend Jobs. The team works in an agile way.
Work achieved :
May. 2023 → September 2023
Ans, The Netherlands
Contributed to a fast-growing Ed-Tech company, implementing and enhancing software features as outlined in university tender contracts within a small, dynamic development team.
Work achieved :
May 2021 → June 2021
Keeo, France
Working in autonomy, I was in charge of the design and development of the invoicing and quotation modules of their internal ERP.
Work achieved :
Outcome : The administrative manager can now create, manage and generate invoices and quotations, which allows him to gain time, visibility & flexibility.
Feel free to reach me out !